About Crossover

Crossover is an international programme designed to explore the creative and the commercial challenges of developing content and services for digital media.

The lab process brings together creative professionals from diverse disciplines – including film and TV production, animation, games, theatre, web design and new media – to share understanding of a rapidly changing mediascape, to form new interdisciplinary collaborations and generate ideas for projects.

Crossover differs from other models of lab, which work with existing teams on pre-conceived proposals. We mix people with a range of creative skills, at different stages in their careers and from diverse cultural backgrounds. Participants are selected as individuals to create new partnerships and explore new collaborative interdisciplinary approaches to cross-platform development.


What happens on a Crossover Lab?

Crossover is an intensive, immersive, residential laboratory normally held over a five-day period with up to twenty-five participants and a team of expert mentors, designed to enable professionals from different sectors of the audio-visual industries to acquire the knowledge and skills to develop concepts and build prototypes and pilots for new media.

Crossover comprises a robust set of methodologies, refined over a period of more than ten years, for testing, enhancing and developing ideas for convergent programmes and services.

Practical and dynamic, focused on outcome as much as process, Crossover

  • explores new techniques for developing multi-platform projects
  • encourages fresh thinking about interaction with viewers and users through user-centred design processes
  • provides a framework for the development of concrete projects
  • results in the building of pitches and early stage concept prototypes.

Time is divided between individual and group sessions with the mentors, peer-to-peer collaboration, and unstructured time for teams to develop treatments, pitch documents and visualisations.

The climax of a Lab is a pitching session in which the participating teams present their projects to a panel, which can include TV commissioners, publishers, advertising agencies, public and private investors or relevant funding organisations. In some cases there may be real offers of a commission at stake; there is always very valuable feedback on the creative and business potential of the ideas pitched. These pitching sessions can also be staged in a public context at a conference or seminar. In 2008 these included the Sheffield Doc/Fest, the London Games Festival, the Nordic Panorama, the Australian International Documentary Conference and BAFTA.

Crossover Lab structure

The Lab is tightly structured for the first three days; the final two are more open, with participants working together in teams, on ideas that they have chosen, with support from mentors. The Lab is in four phases:

Introductory

Participants: discover who the mentors and other participants are, and what they know; build a common understanding of the territory the lab will explore; share knowledge of and debate about media futures, and establish the best possible environment for creative collaboration. The main outcome of this phase is knowledge transfer: developing an understanding of the values, culture, language and approach of producers working in different sectors.

Cross-platform idea generation

In the second phase of Crossover participants are challenged to create original ideas for cross-platform products and services. Using a range of techniques from classic brainstorming, lateral-thinking techniques, user-focused design processes, Stanford Research International’s Innovation methodology and other tools, people work in constantly changing interdisciplinary teams.

Selection, evaluation, development

From the third day onwards, Crossover adopts a more convergent approach. The mentoring team provides a framework within which the participants select ideas to develop further, working in a team with diverse knowledge and skillsets.

Presentation

In the last 24 hours of the Lab, teams focus on developing a value proposition and a pitch for the single project that they will present on the final day of Crossover. Presentations are made to an invited audience.


Beyond the labs

After the labs the relationships continue with

Business Labs
to explore and develop innovative business models afforded by digital technology, with seminars and events on issues of money, rights and law in emerging media markets.
On-going Mentoring
building an international network of industry leaders to provide expert guidance in developing digital projects and businesses.
Pitching events
presenting new ideas at festivals and conferences to disseminate new thinking, for feedback and possible commissioning.
Crossover International MeetMarket
a new conference focused on the business of new media: money, law and markets.
Online network
year-round online resource for potential and actual partners to collaborate and exchange knowledge.
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Digital Treasures Archive Lab

Screen West Midlands, in collaboration with Crossover, is delighted to invite archivists, archive rights holders and producers with experience in film or television, social media, web design, games,mobile and location based services to participate in an intensive 3 day ‘creative lab', with a specific focus on developing innovative digital archive projects

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